WinRT Notes

These are some general notes on Cinder's implementation on Microsoft's WinRT, also known as Windows Universal. This platform is supported but still considered experimental. In particular there is no audio support yet, nor is there a ci::Capture implementation yet. It relies on ANGLE to emulate OpenGL.

Targeting

Currently Cinder targets WinRT 8.1 or later.

Development Requirements

Cinder requires Visual C++ 2013 for WinRT development.

Additional Notes