Variables defining current game status such as current loaded map, current user, sizes, etc.
◆ complete
bool SokobanApp::complete |
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private |
Bool variable which determines if the map (puzzle) is solved by user.
◆ current_map_index
int SokobanApp::current_map_index |
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private |
Integer variable representing which map from the list of maps is played.
◆ current_user
User* SokobanApp::current_user |
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private |
Pointer to user which is logged in.
◆ keys_disabled
bool SokobanApp::keys_disabled |
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private |
Bool variable which determines if keys are disabled.
◆ m_user
std::string SokobanApp::m_user |
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private |
String representing a content of text box for user logging in
◆ map_pack_id
std::string SokobanApp::map_pack_id |
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private |
◆ new_map_set
bool SokobanApp::new_map_set |
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private |
Bool variable which determines if the new map was loaded.
◆ s_x
Width of current map which is drawed (number of cells)
◆ s_y
Width of current map which is drawed (number of cells)
◆ solved
Bool variable which determines if solver have solved the map.