Variables representing an engine of the game including list of maps, highscore database, timer, list of users
◆ available_users
std::vector<User> SokobanApp::available_users |
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Vector of users which have ever played the game.
◆ highScore
◆ list_of_maps
std::vector<std::unique_ptr<Map> > SokobanApp::list_of_maps |
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private |
◆ mParams
ci::params::InterfaceGlRef SokobanApp::mParams |
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private |
Feature of Cinder library which represents a menu in this app.
◆ textures
Array of textures which represents game elemets.
◆ timer
Timer which measures the length of finding solution